Hello, I am
Soumyajit Bir
Crafting immersive digital worlds with 11+ years of expertise in Unity and Game Development.
About Me
A seasoned Game Developer and Unity Engineer with over 11 years of expertise in the gaming industry.
Skilled in Unity, Blender, C#, JavaScript, HTML5, and Database systems, I specialize in bridging the gap between complex technical mechanics and engaging player experiences across mobile, PC, and VR/AR platforms. My background as a Game Programming Faculty has provided me with a deep understanding of game architecture and performance optimization.
Years Exp
Projects
Tech Stack
Education
Diploma in Game Programming
Asian Institute of Gaming and Animation
2013 – 2014Bachelor's in Information Technology
West Bengal University of Technology, Kolkata
2009 – 2013High School (Computer Science)
Kendriya Vidyalaya
1997 – 2009Certifications
Post Graduate Program in Generative AI for Business Applications
McCombs School of Business, The University of Texas at Austin
January 2026 View CertificateTechnical Mastery
Unity Engine
C# Programming
Blender / 3D
XR Development (AR/VR/MR)
WebXR
Generative AI
WebGL
Game Design
JavaScript
HTML5 / CSS3
Databases (SQL/NoSQL)
Career Path
Macmillan Learning
Lead Unity Engineer
- Developed interactive features for Neuron WebGL simulations.
- Created a proof-of-concept based on AR with an MCQ QnA system configured using WebSockets.
Inspirit Learning Inc.
Lead Unity Engineer
- Managed a team of 4 developers for content creation for the "Inspirit Learning" AR app.
- Implemented the complete flow, data management, and asset bundle pipelines.
- Created custom "ARPackage" and "VRPackage" frameworks to reduce development time and code redundancy.
Inspirit Learning Inc.
Senior Unity Developer
- Developed and published the "Inspirit Learning" AR app on Android and iOS.
- Optimized educational VR simulations to 72 FPS for Oculus Quest 2 and published on Meta App Lab.
Games24x7
SDE-2 (Unity)
- Worked on *Rummy Circle* as SDE-2 on Unity.
- Integrated and implemented the Event Driven Overlay System (EDS) in *Rummy Circle Lite*, enabling in-app notifications, post-login overlays, and rating prompts for millions of active users.
Geval6 Technologies
Software Engineer (Unity 3D Developer)
- Developed online simulation-based troubleshooting training for industrial electrical components (TPC Training).
- Created modules for Electrical Circuits (TEC), Motor Circuits (TMC), Industrial Controls (TIC), Industrial Sensors (TIS), Variable Frequency Drives (VFD), and Programmable Logic Controllers (PLC).
- Targeted WebGL as the primary deployment platform.
Particle41
Senior Software Engineer
- Ported training project frameworks from SteamVR to XR Interaction Toolkit in Unity for NextWave Safety Solutions.
- Targeted Oculus Quest 2 devices for deployment.
Plastic Water Labs
Senior Unity Developer
- Worked on the IIOT Lab water bottling plant simulation using IIOT sensors (B.I.T.S Pilani Hyderabad Campus) for Windows PC.
- Developed the Elica 3D Catalogue for Android.
- Developed the Flipkart Mother HUB Induction VR Tour (Oculus Go) and Flipkart Packing VR Training (HTC Vive).
Asian Institute Of Gaming & Animation
Game Programming Faculty
- Taught and trained young learners in JavaScript and classic game development from scratch.
- Created custom 2D physics engines for collision-based games and coded custom game logic.
- Taught AI implementations from scratch without using standard NavMesh navigation.
- Provided industrial-level training in developing and deploying games for specific platforms like Android.
Red Apple Technologies
Unity Developer
- Developed "Restaurant Kids Food Maker - Fun Cooking Games" for Android.
- Worked on "Bow Hunter 2017 E" for Android and iOS (iEntertainment Network Inc.).
Orange Squirrel Studios
Game Developer
- Created custom tools to assist game level designers in their workflows.
- Integrated mobile advertising networks and wrote core gameplay logic scripts.
- Optimized game logic, memory management, and overall performance for the 3D Mars Rover project.
Selected Works
Rummy Circle Lite
Implemented Event-Driven Overlays (EDS), post-login overlays, and in-app notifications to drive user retention.
Play Store
Online Industrial Simulation Training
Created interactive WebGL simulation-based troubleshooting training for electrical components (TEC, TMC, TIC, TIS, VFD, PLC).
Lockout Tagout VR Training
Ported SteamVR hazard safety training simulation framework to XR Interaction Toolkit for Oculus Quest 2.
IIOT Lab - B.I.T.S Pilani
Developed a 3D water bottling plant training simulation integrating industrial IoT sensor feedback.
Elica 3D Catalogue
High-fidelity interactive 3D product catalogue for Elica kitchen hood appliances on Android.
Flipkart Mother HUB Induction VR Tour
Developed an immersive 360-degree virtual reality orientation tour for Flipkart's warehouse facility.
Flipkart Packing VR Training
VR trainer setup built for operator packing speed and quality assessment on HTC Vive.
Taj Mahal Exterior AR
Augmented Reality app using Vuforia to render a high-fidelity 3D exterior model of the Taj Mahal.
Taj Mahal Interior AR
Augmented Reality app using Vuforia to render the detailed interior architecture of the Taj Mahal.
Sweet Candy Shop
Developed an engaging HTML5 casino game with custom graphics and animation logic.
Restaurant Kids Food Maker
Kids cooking simulation game for mobile devices, optimizing memory and rendering performance.
Play Store
Bow Hunter 2017
Action-simulation bow hunting game for mobile platforms. Integrated custom physics and C# AI scripts.
Play Store
3D Mars Rover Parking
Developed custom tool scripts for level designers and optimized code performance for 3D Mars Rover parking game.
Get In Touch
Looking for a dedicated Game Developer for your next big project? Let's connect.